A challenge that doesn't exist without technology
Motion sensors or projection create a game a physical board couldn't reproduce.
Immersive Events
Immersive games are games where players step into the action with their whole body, supported by sensors, projections or screens that respond to every movement.
Games with technology, sensors and screens for events looking for more than a giant board game.
Games that combine technology, sensors and screens with a physical or mental challenge, for events looking for something more sophisticated than a giant board game or a classic arcade machine.
Between the classic giant game and pure virtual reality there's a very strong middle ground: games that use sensors, projection or screens to create a challenge that wouldn't exist without the technology, but that's played standing up, in a group, not isolated behind a headset.
They work especially well as the centrepiece of a games zone at trade fairs, corporate events or brand activations, because they generate more visual interest than a traditional game and let the challenge be branded with a logo or message.
Motion sensors or projection create a game a physical board couldn't reproduce.
Unlike headset VR, these games are seen and shared live with whoever's standing around.
The game's content can be adapted with the hiring company's logo, colours or message.
Available dimensions and whether you want a physical, mental or mixed challenge.
A technology selection (sensors, projection, screen) matched to the goal.
The full system is tested in the real space before opening.
It depends on the game, two to eight simultaneous players is typical to keep the dynamic working.
Yes, both the graphics and the challenge can be matched to the company's message or product.
Most work in standard trade fair or event spaces, with no need for an especially high ceiling.
Yes, most games have no age restriction, though difficulty can be adjusted for the audience.